Dexterity (DEX in your 'score') represents your character's agility, and
it affects (among other things):

- the maximum number of items you can carry at once in your inventory;
with each additional point of dex you can carry additional items.

- each additional point of dexterity also lowers (improves) your natural
armor class.

- the number of new moves you receive each time you level, as well as the
number of moves you regenerate at each tick (when resting to refresh or
regain movement points).

- success chances with bash and stun, and helps determine whether a thief
will be able to poison a weapon.

Dexterity is also very important for quaffing potions in combat. High dex
will allow you to quaff without dropping many potions during the heat of
battle, while a poor dexterity will cause you to accidentally drop many
of the valuable vials.

Dexterity is the prime attribute of thieves and vampires.
Date Modified: N/A
Modified By: (Unknown)
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