Realms of Despair was originally based on the Merc 2.1 code which was
based on the orignal DIKUMud code created by:

The Original DIKUMud Team:

Katja Nyboe [Superwoman] (katz@freja.diku.dk)
Tom Madsen [Stormbringer] (noop@freja.diku.dk)
Hans Henrik Staerfeldt [God] (bombman@freja.diku.dk)
Michael Seifert [Papi] (seifert@freja.diku.dk)
Sebastian Hammer [Quinn] (quinn@freja.diku.dk)

Additional contributions from:

Michael Curran - the player title collection and additional locations.
Bill Wisner - for being the first to successfully port the game,
uncovering several old bugs, uh, inconsistencies,
in the process.

And: Mads Haar and Stephan Dahl for additional locations.

The Original DIKUMud was Developed at the Department of Computer Science
at the University of Copenhagen.
Date Modified: N/A
Modified By: (Unknown)
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